Showing posts with label Chefville rant. Show all posts
Showing posts with label Chefville rant. Show all posts

Sunday, 6 October 2013

Partner building again

Why do people send partner requests in chefville and then do jack shit, i have 8 cakes and sculptures that have not had any work done on them, and 3 that have and i am now helping to finish.

If you send me the bloody request do the work it is your bloody cake or sculpture why the hell should i build it for you, i have plenty of supplies can get more easily but why should i build it for you.

I am letting them expire unless the sender of the request gets to tier 3 then i will help, you are wasting your own cakes and sculptures and the best bit i get to harvest them to get stuff.

Friday, 4 October 2013

Chefville better not have more bugs

Zynga better make sure they have no more bugs because if there is the game is screwed i will get back in, the game is saving every move i make so if there is fuck up and i complete a quest and it saves it well hello infinite endless oops loop.

Zynga are pissing me off big style

Zynga are really pissing me of just now, this past week 4 new quests and god knows how many new stuff have had very serious big bugs in them, the most recently the halloween expansion which every time you opened it, it would oops on you, they are not testing this stuff before release they are just releasing it and hoping it works and if it does not that people will pay to get chefcash or other in game cash.

As software developer it really annoys me, this sort of things should only happen now and then, it should be alpha tested, then beta tested then rc tested to see how it affects under load,  the first two are to find bugs, with alpha finding the huge bugs.

It is so annoying when people think i work for these bunch of arse who could not program to save themselves, if i was to work for them the company and the games would be miles better and they would not be based on flash, they be server side such the flash crashes most people get would never happen, any bugs would be down to server overload which as a company it be the company responsibility to make sure they had a bigger enough cluster of server to cope, again if i worked for them this would not be a problem cluster servers and server farms i have done for years, that why i can tell when there is a fault zynga end because i can see the error codes coming from the server.